I just now found out there is a sound design forum. Some details about my objectives and eccentric methods; bear with me.
So some time ago I was pretty heavily into experimental sound design for use in my own music. I was using Cubase SX3, and all my design was/is manipulated audio. At the time I created a folder system on my hard drive to manually drag and drop what I wanted into projects. If I made changes to a sound I would then export it to my folders.
I did not have a sampler of any sort and didn’t really need one for the way I was working at the time. I never have owned a hardware sampler either. However I had just purchased Halion 3.X and was trying to wrap my head around it before life rudely interrupted and I never got a chance to use it.
So now Im back in the saddle, have Artist 8.5 and at this point I have too many sounds to organize and access with the primitive method I had used before. If I can get an upgrade to the newest HALion. Im assuming everything I list below is within the capacities of Halion.
I want to be able to import all my created audio sounds into a library, and be searchable, preferably by more than one “tag”.
I’d like to be able to change the sound within a project and if I decide the changed version should be a new sound then I can add it to the library.
I’d like to be able to store a grouping of sounds I like to use together.
Here is where I am confused about whether a sampler is what I actually need: Because I am so accustomed to physically placing the audio into a project, as opposed to triggering it with a keystroke, Im having a hard time picturing what I will be looking at in a project overview window. The SX version of Cubase did not have VST tracks, as I recall I had to use a MIDI track and a VST wrapper to use VST instruments. But I digress.
Would I be using a sampler track and importing from Halion into it as an option?
BTW, broad stroke answers are fine here. I am searching tutorials and answers to these questions, but I’d love direct user feedback.