Slice or Resize at Hitpoint?

Hi guys,

Is there a way to slice an event at a (single) certain hitpoint or drag to resize it with snaping at hitpoints?

Can’t seem to find a related topic.


Ok I found a workaround…
FWIW you mark the event with the range selection tool at the hitpoint you want to slice and then you go to audio-hitpoints- divide audio events at hitpoints.
This way you get a single slice (if your range contains a single hitpoint).
I also added a key command for this so I am selecting the range and hit the key. it works ok