Hey FunkyDrummer et al
I read with interest the additional issue that arises when you try to drag events from one lane to another in order to put things back in a more “sensible” order after being hit by mysterious creation of many unwanted (and seemingly unnecessary lanes) issue. I too experienced this but I figured a work-around and would be happy to hear if this also works for you and others.
I have discovered that if there are multiple takes/events spanning a number of lanes and you click and drag an event to another lane then it becomes the active event as FunkyDrummer reports - even when you don’t want this. However, if I want to drag an event from one lane to another, and the the event in question is NOT currently the active event, if I use the mute tool first to click on it, then click and drag, it does NOT become the active event. This seems logical enough given the new Cubase 6 comping behaviour. However, what’s even more weird is that - on an event that is NOT the “active” but is not actually muted - if I mute the event using the mute tool, then immediately click on it again with the mute tool (effectively muting it then immediately un-muting it) then I can click and drag it from one lane to another WITHOUT it becoming the active event. In other words, the selection behaviour seems to be different for an event that has been muted then un-muted than it is for a non-active event that has never been muted/un-muted.
Another useful thing I have discovered to do with dragging events from one lane to another is as follows…
Initially I was perplexed by the new behaviour that means when you Cmd-click (on Mac OS X) on an event then it auditions the event. This is sometimes handy but caused me problems initially when compared to behaviour of Cmd-click and drag in Cubase 5 or earlier. I wanted to be able to click and drag from one lane too another and ensure that start/end time for event stayed exactly the same without auditioning the event. I discovered that I have to…
Click and hold on the event - then with mouse button still held - hold down the Cmd key (i think Cntrl on Windows?) - then drag the event to the required lane - it does what I want. In other words - I can drag the event and ensure I’m not moving start/end times and, as long as I have clicked-and-held before pressing Cmd, it does NOT audition. If I follow this procedure along with the technique of muting/unmuting events described above then things get a little closer to behaving how I want them to!!
It’s all a little tricky to describe so I hope the above makes sense and might be useful to others. It’s much quicker to do than to describe!
BTW - Thanks to Johnny Z for posting .CPR. I sincerely hope it helps Steinberg fix these troublesome issues.