Suggestion: Fermata, caesura, etc implemented in time lane

The addition of dynamics to the lanes in Play mode is a great development, and the clear marking of the dynamic in text very helpful. I wonder if we might see a similar implementation of fermata, caesura and other time-affecting components on the time lane at the top?

It would be really handy and very intuitive to be able to adjust the length of a fermata or a rall in the same way that we can now sculpt dynamics.

EDIT: I’ve noticed that ralls already are implemented, but the same question still goes for fermata etc. I know technically a fermata isn’t actually a change in tempo, but tempo does tend to be the way that it is achieved in midi.

Dorico does not yet play holds and pauses, but this is planned for a future version.