If you wanted to do an ATMOS mix of a project that was originally a 5.1 surround format, would there be ANY advantage in doing so over an original stereo project? I would think there should be. But I don’t know. ATMOS is clearly an “ENTIRELY different animal!”
I’m going from 5.1 to 5.1.4. Staying in surround mode is a joy in 5.1.4. But, so far, trying anything in ATMOS is just a total jungle of confusion! Trying to follow tutorials from Dolby is almost futile because all of them are using Pro Tools. The few tutorials that Ashly put out for Nuage doing ATMOS are clearly so dated as to be equally unhelpful.
So far, my feeble attempts in learning ATMOS have been with previous Stereo projects to try and get a feel for it. Total nightmare. So I was wondering if the transition was any easier with starting from surround.
Just add a second layer to you 5.1 mix.
That layer is a few meters above your regular 5.1 mix.
So the Front (, maybe sides) & surround speakers are duplicated a fair distance above your normal 5.1 monitoring system.
That’s an AURO 3D graphics, Fredo, isn’t it? ;-D … ATMOS upper layer is at 45°, and there’s no VOG, as far as I know.
What the client is referring to (I think) is that Dolby obscures the issue of “3D audio” beyond recognition. Compared to the straightforward, channel-based approach of e.g. AURO 3D (which is indeed “only” a second surround layer plus maybe a top layer aka Voice of God), ATMOS is really no pleasure to work in - especially when doing music and working with real recordings from real halls.