what is the easiest way to switch off samples/zones/waves in a programm by code, so that they do not need any performance during playback?
I have 3 samples on each key, representing different levels of details in the produced sound.
To save some voices on performance side, I want to make the 2nd and 3d sample to be switched on and off by a button on the macro page.
Simply muting the samples still plays them, it has the same effect as putting the output buss to -infinity. I was hoping for something like SampleOSC.PlaybackMode = “OFF”
Is there any other parameter I could use for that purpose?
Thanks and best regards,