I’m using Cubase 10.5 Pro to compose rock/metal songs. Typical instruments are: Drums, 2-4 Guitars, 1-2 Bass, 0-4 Keyboards and several vox tracks being routed into as few FX tracks as possible. I’ve got a project now that takes several minutes to open and, after it’s open, the project is really slow and can hang up. Using the Win 10 task manager, my CPU & memory can be in the 80%-90% range easily.
I’ve removed my VST3’s from my common folder, logged the CPU, memory, disk and time stats and did this adding one VST3 at a time. I’d save the project and re-open again. Then I tried freezing tracks of each instrument, save, close and log. Then, I deleted each instrument, save close and log.
The biggest issues are using Superior Drummer 3 (SD3) and Waves plugins. I knew SD3 would be an issue because I have 4 instances not bounced to audio yet. That’s because I’m still composing the song and expect changes. I have the same issue with several Halion Sonic instances. The Wave plugins are mostly on the Stereo Out.
What work flow do you all use when composing in Cubase so your system resources aren’t this taxed and your project doesn’t have performance issues?
I’m running Win 10 Home version and recently had to upgrade to a new Win 10 version (20H2) but this was an issue before that. Here are my stats:
Intel(R) Core™ i7-6820HK CPU @ 2.70GHz 2.70 GHz
Ram: 32.0 GB (31.9 GB usable)
System Type: 64-bit operating system, x64-based processor
1 TB C drive
1 TB drive for Storage, including samples and music projects