For the entire 3+ years I’ve used Cubasis on stage (iPad Pro, then Android, now iPad) I’ve never revealed the system resource meter while playing a gig. Never a need. But I did earlier this week and all of a sudden I’m getting audio glitches, and I watch the DSP meter jump to 100% and back down to the teens. The CPU stays steady at 3-7%. This is during a song with just 3 audio tracks playing, no plugins, no anything else. Just three .wav files.
So, my question is: does showing the resource meter use additional resources? I can’t think of another explanation. I play songs a lot more complicated than this, audio/MIDI-wise, without any issues.
And what would make the DSP meter spike?
9th Gen iPad, latest iOS, no other programs running.
For the first time ever, Cubasis glitched on my iPad Pro (brief audio dropouts) the other day. The only change was upgrading to iOS 26. Not sure if there’s a causal connection, but after seeing your post, I’m curious whether you also recently upgraded iOS?
Thank you Lars. For what it’s worth, that audio glitch I experienced after upgrading to iPadOS 26 only happened once. I’ll post here if/when it happens again.
I still haven’t gotten an answer to my original question: does revealing and showing the resource meter use additional resources? It’s the only time I’ve ever had an audio glitch. So I am looking for correlation.
We are currently not aware of any performance issues with iOS 26.
If someone of you still experience problems, it may help to review the latency and multi-core settings and adjust them for better results. Additionally, updating to iOS 26.1 could also improve stability.