The first time I opened an EQ, I started sweeping a LPF and by the moment I got to the desired point, my mouse cursor was outside the window area - a common thing to happen. But as soon as I release the mouse button, the UI disappears, forcing me to click the EQ again to finish what I started, and then it disappeared again on the next EQ sweep…
Is there a was to avoid this behavior? These editors are a great idea but having them disappear mid-task is hardly a workflow upgrade.
EDIT: The floating strip modules don’t behave that way so I assume it’s an EQ issue only.
Yes, but if you click on a LPF and drag it down to 7k your mouse pointer will be out of the window area, causing it to close as soon as you release the mouse button. If you’re not done EQing, you’ll have to open it again. This is not workflow, it’s workslow.
The channelstrip floating windows avoid precisely that by remaining open until you click somewhere else…
You are right… I find it a wonderful idea to have the equalizer there that expands when I move over it… perhaps if instead of disappearing immediately a few seconds passed it would be better: in this case if you return to the equalizer with the mouse this does not reduce, if instead you go in another area it disappears
These new EQ windows seem to be an evolution of the previous pop-up EQ windows. Those worked well because you only had the FFT and the EQ points in them so all user input would necessarily be within the window area. With the added controls the behavior should have been made similar to that of the channelstrip floating modules.
Agree. Up 'till now I’ve generally not used the Channel Strip because I found it hard to tell at a glance which items were being used or not. Where if I put a Compressor on an Insert it was clear what was being used. I also almost always had the Channel Settings window open. But with the new interface I’m more inclined to use the Channel Strip and work mostly in the MixConsole. Tweaking the EQ behavior would help on that front.
It certainly needs some refinement, I don’t know if they can restrict the mouse cursor from leaving that window when a button is being held down perhaps? It would be most ideal if the cursor disappeared when starting to drag a parameter, and then reappeared where you initially held the button down when releasing.
The only way to avoid the behaviour is to hover over the controls you wish to adjust, and scroll your mouse/trackpad wheel to adjust the value rather than click and drag.
Yep, mouse wheel operation it is, but that is only convenient in small tweaks - big sweeps require too much effort and will get your wrists and tendons on fire. I guess I’ll keep using the conventional editor until this gets sorted.
I would either make these windows behave exactly like the channelstrip modules or make these eq windows disappear only when no text values were touched. If you only use the eq points over the analyser it would keep the actual behaviour.