Timestretch algo “slice mode”

One thing I miss from Logic is the time stretch algorithm “slice”. This is very usable for drum quantize. It just uses hitpoints to slice hits to separate events and then automatically fills gaps (after quantize) in audio with different user-defined methods like xfade, reverse, loop etc. Sure you can do this manually in CB but it’s so much quicker and more flexible (tempo changes are a breeze) in Logic. So, my FR spells: Implement time stretch algo”slice”( Like Logic’s’)

Thanks.