Time stretching one audio track - when using any Elastique algorithms and then playing back I get pops and glitches in that track.
Happens in the same place until I move the cursor and then it happens in a slightly different place. Eventually after playing it back 5 or 6 times the glitches mostly stop.
Bouncing selection is glitch free (thankfully) but makes adjusting stretches a real pain because I can’t properly hear the result unless I bounce it out every time.
Changing buffer size makes no difference. I’ve had this issue since Cubase 9 but it hasn’t annoyed me enough to post about it until now!
Any advice/solutions welcome. Current workaround is to use Standard algorithms until mix-down, but I really shouldn’t have to work this way in a $1000 piece of software imho