"To Coda" Breaks Multi-bar rest

The “To Coda” mark breaks the multi- bar rest. Can I have this NOT happen?

Just curious: if “To Coda” doesn’t break a multi-bar rest, then how will the player know when to jump to the coda?

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See attached. Why does it give me 1 empty measure. Why not break the multi-measure rest into 3 then 2?

Your To coda is maybe not on the 1st beat?

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That was the problem! Thanks.