Unmix drums so that I can get Toms onto a MIDI grid?

Hi - There’s a mixed song that I really love some of the tom fills in. My goal is to somehow get those toms into a MIDI grid so I can:

  • Clearly see/ learn the timing of the tom hits
  • Adjust/play around with the timing
  • Put the MIDI toms into a drum VSTi to change the sound,
  • Etc.

I see Spectralayers the drum unmix module doesn’t do toms.

Does anyone have any suggestions for how I should best do what I’d like to (as above), or at least something that will get me at least a few steps closer?

Thanks!

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Don’t the toms generally end up with the kick when unmixing drums in SL 11?

From the user manual:

Similar percussions will be assigned to one of those 4 categories (such as toms with kick, and claps with snare).

Arguably the kick is really just the lowest tom, and often participates in a tom fill.

If you have Cubase or Melodyne, you might be able to do a pitch to midi conversion on the kick/tom stem. And after cleaning up spurious midi notes, move the remaining midi notes to the various pitches that play tom and kick sounds in the target instrument.

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Probably better import the layer to cubase and manually add midi notes(skipping transient may work for faster workflow). Never got good results cubase audio to midi with drums

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ReBeat does toms but it can’t separate one tom from another.

But if you get a file with only toms it shouldn’t be too hard adressing those to MIDI notes in Cubase or Melodyne like Nico5 said.

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Thanks for your reply, @Jari_Junttila .

I’m not sure what you mean here, would you please explain further?

Thank you!

Using tab to transient on audio file in cubase to quickly go thru the hits and adding midi notes accordingly… It might even be possible to create macro for this, not sure though, I´m not master of PLE/LE

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Got it, thanks, @Jari_Junttila .

I’ve never done that, but it makes sense.