I just got a hold of the cool IK Multimedia Unosynth and am trying to determine workflow. Couple questions -
1.) Is there any way I can have an audio input in my session “always” monitoring, and for Cubase to include whatever audio comes in on that channel during a real-time bounce? Or do I HAVE to record the audio into Cubase first?
2.) I’m aware of the external instrument option, but reason I haven’t gone down that road is because the Unosynth comes with an editor that acts as an instrument plugin. Unfortunately, since the Unosynth only has analog outputs, I don’t see a way of using instrument track functionality AND using the editor at the same time…
Any advice is appreciated!