Variance for timing

Hello,

So, just to get clarification:

  • Variance = velocity only?
  • Probability = probability a note will be played at all?

So the new “humanization” features does not include timing? Which is the single most important part of humanization.

For scale runs, lines, any “long notes” (legato, sustain, etc) libraries it would have been handy. I have a LE-preset that moves around the timing randomly forward between a few ticks, that would have been the game changer that we needed, to display that quantized, but randomly delaying the notes on a seed value.

Which humanization feature are you talking about?

I can relate to that, I personally don’t see much use in “probability that the note might play” (others might disagree), but timing variance would’ve been nice.

Im am quite happy though with my LE-preset, which randomly shifts notes back and forth between n ticks. Works quite well, and i can easily apply it to any selected notes I wish, e.g. only on hihat notes.

You can change the timing of notes with the “Position” setting in MIDI Modifiers. What “new” humanization feature are you guys talking about?

I wouldn’t call it humanization, it’s in the MIDI editor, dunno if it was introduced in 13 or 14

Never tried the ones in the MIDI modifiers, tbh… not at my computer atm, from the manual I cannot see whether it is absolute or relative randomization.

Anyway, as the MIDI modifiers apply to all notes, which is not always what I want, I am quite happy with my Logical Editor preset.

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I mean there is the possibility to adjust swing and offset by lane. Swing is set by percentage (though the exact value adjusted is unclear to me), offset is absolute by ticks.

The most straightforward use is to add a few low probability ghost notes to MIDI Drum Parts that get repeated. Makes it sound much more like a real drummer is playing where the groove is basically the same but with subtle little variants.

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Nice tip, thanks!

Velocity variance and probability. It’s intended for ”humanizing” the performance.

That is already how I do it, using LE (as written in the post). The issue with that is that when you want to export it for scoring, all the notes are scrambled. It’s also inconvenient when moving material around in the project.

A timing variance function would look quantized but randomly delay notes. Just as velocity variance looks constant but randomly alters the velocity.

We’ve been able to do this for ages by using MIDI Modifiers

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