I read and strictly followed the manual of HALion 4 / 5 / 6 regarding how to make round robin samples, but it doesn’t work in HALion 6 – all round robin groups still articulate together in tutti, making heavy machine gun sounds.
Here’s what I configured in my HALion patch:
- DIVISI LAYER A (Edit → Sound → Variation Groups → Enable → 1 Random, 2 Random, 3 Random, 4 Random)
– RR Layer 1 (Edit → Zone → Voice Control → Variation Group 1)
– RR Layer 2 (Edit → Zone → Voice Control → Variation Group 2)
– RR Layer 3 (Edit → Zone → Voice Control → Variation Group 3)
– RR Layer 4 (Edit → Zone → Voice Control → Variation Group 4)- DIVISI LAYER B (Edit → Sound → Variation Groups → Enable → 1 Random, 2 Random, 3 Random, 4 Random)
– RR Layer 1 (Edit → Zone → Voice Control → Variation Group 1)
– RR Layer 2 (Edit → Zone → Voice Control → Variation Group 2)
– RR Layer 3 (Edit → Zone → Voice Control → Variation Group 3)
– RR Layer 4 (Edit → Zone → Voice Control → Variation Group 4)
Under this configuration I am expecting that every time I press the same key it sounds different timber. However it sounds like tutting the all RR samples. Tested in HALion 6.0.1.72 on Windows 10 Pro x64 1709 and macOS 10.13.3;
I have no idea whether this happens with HALion 5.
I just feel bad now. I use HALion just for making some patches usable in Steinberg Dorico, and now the this issue blocked my way.