Well, just compare the usability of VST in SL with Wavelab or Cubase.
SL has the great advantage of seeing the result of a plugin almost immediately (400 ms stutter step delay, which completely sucks with EQ, delay or other stuff ).
And why not use plugins for every layer? Year, because SL is an editor, not a DAW…
Does it make any sense to not have this option? Nope!
Also, SL has so many bugs and flaws , that it just is not fun tu use.
Why is the selection process so creepy and slow, when having some more datapoints?
Why does selecting and adding make SL slower and slower?
For instance, take 1 sec, copy and add. Than we have 2 sec, copy and add, makes 4 s, 8s, 16s,… and so on.
In Audacity or Wavelab this goes smoothly without slowing down that fast. Seems the internal datahandling of SL needs some improvement on the codebasis. (I mentioned this in an earlier thread).
Why does normalization take so long?
Lots and lots of other stuffcan be said about SL.
Nope! I do not like the state SL is in, right now.
The concept is ingenious, but the (algorithmic) code quality is really bad.
Yes, SL uses the GPU for some parts, fine. But it’s not all about bling bling. The basics, the fundamentals have to be flawless at first. This is something Steinberg seems to neglect.
Imho, SL is one of those great programs, that change the way people work in their subject. It deservs better quality assuarance, maintance and support, that it might enjoy now.
When it comes to “stutter-step”, this picture should be enough to clarify the issue!
Moving the pitch combined with a delay gives a nice sounding effect, but 400ms of latency are just…plain suckz → And you know it!
This is not exeptable!
Much better in Wavelab (though the display in Supervision does not seem to look that much “professional” at all, but this is another topic)