Now that Mac users are enjoying the new Metal renderer, are we Windows users gonna get a Vulkan implementation as well?
Why, the Cubase GUI backend on Windows already uses Hardware GPU Acceleration since a few versions (Direct2D). Vulkan would not make the GUI faster.
Valuable info Arne, thx !
Thanks for the reply!, I actually didn’t know that!,
I thought both win and mac were sharing same OpenGL implementation.
After a DOOM VST or something?