Vulkan graphics backend for Windows.

Now that Mac users are enjoying the new Metal renderer, are we Windows users gonna get a Vulkan implementation as well? :smiley: :smiley:

Why, the Cubase GUI backend on Windows already uses Hardware GPU Acceleration since a few versions (Direct2D). Vulkan would not make the GUI faster.

Valuable info Arne, thx !

Hi Arne!,
Thanks for the reply!, I actually didn’t know that!,
I thought both win and mac were sharing same OpenGL implementation.

After a DOOM VST or something? :laughing: