What would make the click track sound stop based on where playback began?

Hi -

I had an active “locator cycle region” activated (the “NUM /” key pressed), and a Punch In//Out “red” region activated, when I noticed that the click track would sound once when playback began at the start of the “locator cycle region”, then go silent.

Of course the click track was activated in the Control Room and the Transport bar :slight_smile:

I found that the only thing I could doto make the click track audible throughout the whole “locator cycle region” was to move the start of that region two or three bars earlier - then everything worked like I had expected, and like it had in the past. Turning off the Punch In/Out points didn’t help, moving the start of the “locator cycle region” just a little bit didn’t help, rebooting Cubase didn’t even fix it.

Would anyone have any idea what was going on there?

Thank you!

Hi, maybe that is related to your prefs config?

How is your „Metronome setup”? I mean „Click while recording” - is that option checked?

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Thank you, @Kubek . Yes that option is enabled.

Without any changes except moving the start locator a few bars earlier, the “silent click when Punch In is activated” became not silent.

This one is a real head scratcher for me. It was easy enough to “work around” (just move the start locator a few bars earlier), but I wish I knew why all this was happening.

Hi Alexis,

I am still trying to get the picture:
The red punch in/out area is within your blue cycle region, right? And the click track refers to the regular metronome click, not an actual click track, right?
How do you start your recording? I assume with the play button, right? Otherwise punch in/out wouldn’t make much sense in the first place. Does Cubase record new audio signal in the assigned punch in/out area as expected?

Just trying to understand… can you upload a screenshopt, please?

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“Yes” to each of your questions :blush:!

Screen shot to follow … away ATM.

Thank you @Reco29 !

Happened again today, more simplified set up - no recording, punch in, etc.


The first time I play the locator repeat cycle, the click sounds work perfectly.

However, when the play head hits the end of the MDI part at Locator #2, and returns to the beginning of the MDI part at Locator #1 - then, every time, I hear only the first beat of the click at the start of the MIDI part, then all other clicks are silent, no matter how long I let it play through, over and over again through the cycle.

If I want to hear the clicks at that point, I have to press the space bar to stop, then again to play. Then the clicks will be audible, no matter where I am in the MIDI part.

Any ideas, @Reco29 , or anyone else?

Thank you!

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Hi Alexis,

I tried all sorts of things to mess things up - everything still works as expected. Besides, I am not aware of any settings that could be responsible for such a behaviour.

Does it only happen in that specific project? In other words, is it just the project that might has gone rogue or is it something deeper at preferences level?

If I may suggest a first step: Try to open a new project and import all tracks from this project via File/Import/Tracks from Project. Shouldn’t take more than a minute - afterwards, you know for sure whether or not the culprit hides within the project itself or if there’s something wrong on a deeper level. I am pretty confident that there’s a way to fix it without losing any work :+1:

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Ok, from what I see, there are constant tempo changes (also within the loop area) - theoretically it shouldn’t cause any problems with click, but I’d look there.

Are tempo-change points placed freely or exactly on grid?

I would also try to check if inserting some more metrum „flags” will change anything. I mean especially within the loop and related to tempo track points.

Now I think that it may sound somehow familiar to me, where Cubase couldn’t handle click within the loop a couple of times in the past. I mean similarly complex cases.