[WIKI] All Key Commands in Cubase 11.0.41

Commands: Audio

Command Default Key Function My Rating Link
Adjust Fades to Range A Adjusts the Fades of the event to the limits of the range. If you have an audio event that starts at 1 and ends at 9, but the “good part” is between 4 and 8, you take your range tool, select from 4 to 8 and hit A. What happens then is: A fade in is created from 1 to 4, and a fade out from 8 to 9. 10 Creating and Editing Fades with the Range Selection Tool
Auto-Grid Shift Q In Sample Editor, under Definition, there exists Auto Adjust. That’s what the key command does. 5 Auto Adjust
Bounce Selection Bounces Selection. Works with range selection, perfect for making heavily cut, crossfaded, stitched events, into a clean event again. 5 Creating New Files From Events
Close Gaps Time stretches the selected event so that it extends up to the next event. We have an event that starts on 1, ends on 2. We have another event that starts on 6. If we select the first event and fire the key command, it will be stretched so that it ends on 6. 5 Closing Gaps
Close Gaps (Crossfade) Not exactly sure. It seems that when using events that have been cut or resized, using this function closes the gaps by using parts from the whole audio file (before cutting or resizing the event) and applies a crossfade between the two events, if the original length of the file allows for it. ? Closing Gaps
Constrain Delay Compensation Deactivates latency-inducing plugins. 2 Constrain Delay Compensation
Convert Tracks: Mono to Multi-Channel Brings up a window from which the user can convert tracks from mono to other multi-channel configurations. 3 Merge Mono to Multi-Channel Dialog
Convert Tracks: Multi-Channel to Mono Brings up a window from which the user can convert tracks from multi-channel configurations to mono tracks. 3 Split Multi-Channel to Mono Dialog
Create Sampler Track Having selected an audio event, hitting the key command creates a sampler track with the selected event loaded into the sampler. 3 Creating Sampler Tracks from Selection Ranges
Crossfade X Creates a crossfade between two audio events. 10 Creating Crossfades
Decrement Event Volume Ctrl - Lowers volume of the selected event by 1 dB. 5
Decrement Fade-In Length Moves fade in anchor to the left, in steps relatively proportional to the grid setting. 5
Decrement Fade-Out Length Moves fade out anchor to the right, in steps relatively proportional to the grid setting. 5
Delete Overlaps When two or more events overlap, this command deletes what’s underneath the overlapping area. Tip: If this command seems to delete part of the wrong event, You can use U to uncover the event that is being overlapped. 5 Deleting Overlaps
Detect Silence Brings up the detect silence window, where we can easily chop up an event stripping silence in between program material. 6 Detect Silence Dialog
Disable/Enable Track As it says. A toggle to disable/enable the selected track. 4 Disabling Tracks
Dissolve Part When you select 4 audio events and glue them together, you get a part. This command allows you to dissolve the part, and go back to having 4 audio events. 5 Audio Parts
Event or Range as Region Creates Regions (available in the Sample Editor), from a selection of events, or a range. 6 Creating Regions
Events from Regions When you have regions, and adjust their ranges, you can then select the original events (wherein the regions extend), and use this command to have the events change their lengths to what the regions dictate. 6 Creating Events from Regions
Events to Part Makes a selection of events into a Part. (The opposite of dissolve part) 5 Audio Parts
Fade In to Cursor When you have an audio event selected, this command will apply a fade-in that finishes at the position of the project cursor. 5
Fade Out to Cursor When you have an audio event selected, this command will apply a fade-out that starts at the position of the project cursor. 5
Find Selected in Pool As it says. You select an event, give the command, and then the Pool window pops up, with the corresponding file highlighted. 5 Locating Clips via Events in the Project Window
Generate Harmony Voices… Auto-creates harmony voices. 5 Generate Harmony Voices Dialog
Increment Event Volume Ctrl = Raises volume of the selected event by 1 dB. 5
Increment Fade-In Length Moves fade in anchor to the right, in steps relatively proportional to the grid setting. 5
Increment Fade-Out Length Moves fade out anchor to the left, in steps relatively proportional to the grid setting. 5
Invert Phase On/Off Flips the polarity of the selected event. Note: This is not the channel PRE’s flip phase button. 7 Inverting the Phase of Audio Events
Minimize File In pool, you can use this command to minimize the audio file to what the event shows. (The file itself may be longer, due to audio pre-record) 3 Minimizing Files
Open Fade Editors When you have an event that has fades applied to it, issuing the command will bring up the fade editors. Note: The fade editors open on top of each other. You see the fade-out editor, and then when you finish adjusting and close the window, the fade-in editor awaits just beneath the one you closed. 8 Fade Dialog for Event-Based Fades
Remove Extension from Selected Events Not sure. Probably removes ARA extensions from the selected events? ?
Remove Fades Removes fades from selected events 5 Removing Event-Based Fades
Remove Volume Curve If you take your draw tool and draw on an event, you get a volume curve (or envelope). This command allows you to remove it. 3 Removing Event Envelopes
Set Definition From Tempo Brings up the Set Definition From Tempo window, in which you can apply the current Tempo to the event in the project, or the relevant file itself, and switch it to musical mode, so that you can then time stretch to Bars and Beats. 5 Set Definition from Tempo Dialog
Set Tempo From Event Sets the global (project) tempo from a selected event. You need to use the locators to define the wanted length. Example: In a new project, record 9 claps. (in time. Any time) Crop the event so that it starts right at clap 1, and ends right before clap 9. We now have 2 measures of 4/4. Park the event to the start. Then set the left locator to 1, and the right locator to 3. Issue the command. Confirm. Notice how the tempo has changed so that the claps now fall on the beats. 5 Setting the Project Tempo from an Audio Loop
Snap Point to Cursor Issuing the command will move the Snap Point of the Event to where the project cursor currently is. 8 Setting the Snap Point
Stretch to Project Tempo Stretches event to project Tempo 5 Stretching Audio Events to the Project Tempo
To Origin Moves event to Origin Note: Origin Time for the audio file can be found in the Pool window. Opinion: This command should be moved to Commands: Edit > Move To Origin 3 Move to Submenu
Update Origin Updates the event’s Origin Time after you have moved it. 3 Pool Window Columns

Notes:
- Minimize Audio is found in Media and not in Audio as expected.
- To Origin is found in Edit → Move To.
- Origin Times take into account Audio Pre-Record Seconds preference. If you have 1 second pre-record, and you have a 4/4 120 M.M. project, starting a recording at measure 2 will have the file show an origin of 1.3.1.0 (1 second is 1 beat)

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