Zooming from master timeline and resizing makes waveforms disappear

When I zoom with g and h or Shift+g/h, I don’t have this problem.
However, zooming by pulling down from the master timeline makes waveforms disappear. I’m new to Nuendo, but this is not how I’ve seen it work in previous versions of Nuendo/Cubase (from YouTube videos). This kind of sucks because pulling down from the timeline is a great way of getting detailed positioning of the zoom into waveforms - but now not so much.
This is like this for all my sessions, no matter if I recorded the audio straight into Nuendo or imported it. It also makes midi notes disappear in events.
It doesn’t stop there. The waveforms and midi notes also disappear when manually resizing individual tracks. And it doesn’t just make the waveform of the track I am resizing disappear - all waveforms and midi notes disappear. The only thing that stays is hit points.

How to recreate:

  1. Have audio tracks and midi events with audio or midi information inside of them.
  2. Zoom in using the drag up/down from master timeline.
  3. Waveforms disappear while zooming, and reappear when not zooming anymore.
  4. Manually drag down on a track to resize
  5. Waveforms disappear while resizing and reappear when done resizing.

Is this an issue with my preferences, or an actual bug? Is anybody else having this issue and is there any development to fix it?

I am on Mac OS 13.6.5 - M2 Max MacBook Pro

Sounds like you have activated Quick Zoom:

This function was introduced almost 25 years ago, when the display of waveforms while zooming in/out made even a high-end machine sweat. :wink:

That solves it, thank you! I must have activated that a while ago without realizing what it did.

Just as a note, in Nuendo 14 this option is in a slightly different spot in Prefs. It isn’t on the main “Editing” window, but actually underneath that Editing window in a “Zoom” subwindow.

Good to hear! You’re welcome. :slight_smile:

Good to know, thanks. I have NU 14 on one of my machines where it serves as virtual 3D-audio monitor controller for ProTools, but actual work is still done on NU12 due to a number of shortcomings in newer versions, that’s why I didn’t notice that specific change yet.