When switching songs with an active audio input in a global stack, a disturbing noise occurs. Depending on the buffer size, the noise is higher or lower. This happens in both version 2.1.4 and 2.1.3, but I’m not sure if it was present before. Has anyone else noticed this issue?
Yes, it was in older versions as well.
it appeares at all ‘tones’, in my case sounds with longer sustain or reverb (cathedral 5 sec)
we‘re checking.
Any news regarding this topic?
We are working on a general solution which keeps all global assets “alive” when switching Songs. We hope to have that with the next version.
See also Automatic Failover - #31 by musicullum
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Soundz awesome
check it again, next version.
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Everything works fine now, thanks!