I use render-in-place to reduce my CPU usage and faced a problem.
When I render a complete track, the inserts of the original are still using resources until I manually disable the track. This is not technically speaking a bug because the edit is only applied to the events. However, the workflow is not smooth when render-in-place is used as a CPU saver.
Feature suggestion: When using Edit → Render In Place → Render Settings, add option to Disable Rendered Tracks
There is a workaround with a macro:
- Edit - Select All On Tracks
- Render In Place - Render Settings
- Audio - Disable/Enable Track.
- Navigate - Up
- Automation - Hide Automation
- Audio Disable/Enable Track.
However the macro:
- Doesn’t work with multiple tracks. (Only disables the first track)
- If you cancel the render, it will result in a bug: The track above would be disabled.
- When you undo the action with Ctrl + Z, the track is still disabled.
A second workaround is to freeze the track. However, then the source track is no longer editable.