I’ve used cubase since the Atari days. I can calculate the tempo of audio using tap tempo and my ears/eyes, but I’d really like to know if there is a lazy way of doing it and keeping live samples with fluctuating speeds locked to a fixed BPM. I’ve googled, searched YouTube and all I can find is how to make Cuba’s BPM follow the samples tempo, not the sample follow the projects tempo.
There is a process called Set Definition from Tempo, where after you have created a tempo map (Tap Tempo, Time Warp, etc.), you can marry Cubase audio to the variable tempo track. From there, once you vary the project tempo, Cubase audio will follow.
It’s in the manual, in the Sample Editor chapter, iirc, also may be one of the links in my Sig.
Good luck, once you’ve done it once or twice it’s pretty easy, post back if questions!
Sorry to be a pain and I don’t want to seem lazy (even though I mostly am), BUT, a youtube tutorial (even on accurate tempo detection of a steady song) would be helpful at this stage. I’ve tried audio detection and it’s ropey with all tracks I’ve tried. I must be doing something wrong and I’m sure it would be a handy skill for the future. I don’t understand how other programs can calculate tempo/key etc so easy and yet I’m stumped in Cubase and have always done things manually.