Any longtime Cubase users tried Reaper? Thoughts?

I hope this post is not looked down upon as I’ve been a loyal Cubase user since 2003. I have recently started mixing for other artists and am realizing more and more how much time can be saved by customizing commands and using the logical editor to speed up certain actions. This has, however, led me to realize that there are some barriers with regards to how intricately I can customize and create commands in Cubase to speed things up and make mixing and editing even simpler.

Can anyone here speak to their experience with Reaper and what they liked about it most in comparison to Cubase? Scripts, customization, workflow? Currently running Cubase 9 but plan to upgrade to 12 by the end of the year but am currently thinking about my options.

Thanks for all your thoughts.

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I think Reaper is offered as an unrestricted demo, in case that matters.

Hey - yes, am aware, thanks. Just wanted to see if I could get a consensus on what people who have used both say with regards to workflow.

I started on Cubase Artist 6 and switched to Reaper after some month because Artist had a lot of limitation at that time (e.g. no sidechaining). I have been using Reaper for about over 10 years and it is a great piece of Software and a great community (including the founder of Cockos and the small development team).

However: over the years I got a bit tired of its GUI and the fact that a lot of things that can be done in Reaper (and I think you can do an awful lot with Reaper) don’t come ready out of the box. If you want to customize it to your workflow you will always find a way to do it and someone on the forum who will help you out.

Regarding the GUI there is a philosophy in the developer team and the majority of the community who will make fun of you if you want a smoother and more fancy look and feel. It’s a matter of taste mainly.

In my case I checked out Cubase 11 in 2021 and liked the look and feel and the workflow of Cubase which comes out of the box a lot. Things like midi editing, the mixer GUI of Cubase, the quality of the stock plugins just to name a few made me change to Cubase.

I still prefer some aspects of Reaper (like the routing possibilities and the great performance regarding CPU efficiency) but bottom line I prefer Cubase.

To summarize the difference from my point of view: I don’t know of anything that can’t be done in Reaper but in many cases you have to put in time and effort to understand the potential possibilities and make it run the way you like it whereas in Cubase I just use it as it is, enjoy the fact that I need less and less third party plugins - and I like the look and feel.
Hope that helps a bit

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Wow - thanks for your detailed reply - a lot of useful info to think about. I have been working with Audio for 20 plus years and imagine I will be working in this field for at least another 20 so, which has led me to start wondering if I can improve my workflow - get more done - be more efficient. I really like Cubase - but don’t find myself using many of its stock plugins or vsts…but, yeah, learning to script and program is of course a new language to learn…will have to try Reaper out and see how it feels. Thanks again.

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I have moved over to Cubase from Reaper but Reaper is awesome and I found it easy to use after having learned the bread and butter of audio work in Pro Tools at audi school. The most amazing thing about reaper is that it will run on very old computers extremely effeciently. I mainly came over to Cubase because I purcahsed a Steinberg interface and I wanted to explore some of the MIDI possiblities that Cubase seemed to excel at.

I stumbled upon your comment, because I just found out the founder of Reaper is Winamp creator…! So, that made me to try Reaper out so much more…! As long as CPU usage goes, how did it perform with multiple VSTs…? far superior usage wise or similar? because perhaps I could use Reaper solely for mixing and creating, I can use Cubase… was it ‘that’ light…? cheers.

I have experienced Reaper to have a light footprint CPU wise and to be very performant overall and in processing plugins…

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Thank you. I am soon to test myself when I upgrade my mac. I think it would be awesome to have 2 daws cubase and reaper :slight_smile:

I tried to move to Reaper every a few years since Reaper is more and more popular in game audio. I even bought AATransltor converted some of my main Nuendo projects. But the problem to me is that the Reaper gives users too many choices and freedom, sometimes I can’t 100% focus on the job itself. Reaper has some very powerful weapon such as take envelope, project rate control, parameter modulation, ripple editing, region matrix, routing system. On the contrary some very basic editings heavily rely on scripts, it doesn’t have multiple marker tracks, so I have to convert between markers/regions and items all the time. Also, it can’t pin any track on the top which is very annoying for track/video reference. Cubase/Nuendo is more of a balanced program, not perfect but get jobs done on time while Reaper is a genius with severe subject bias to me.

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yes … many times but it just doesn’t ‘mesh’ with my brain, or expectations of how I think it should work!

My issue I know, but Nuendo continues to get me where I want to be quicker… despite many (largely ignored by SB ) opportunities to improve! :wink:

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I have more than tried it : it’s been my main DAW for few years, after all the pitfalls I experienced with Cubase 7.0.x. Returned to Cubase at its 10.0.20 version for several reasons, all more or less linked to workflow :

  • The need to arm BOTH record and monitor just to hear what you are playing, if you are not using direct monitoring (and I never use it…).
  • The navigator (aka ‘Overview’ in Cubase) is a joke, compared to Cubase one.
  • No track inspector
  • No “pre-gain” setting
  • Only one mixer view
  • tracks aren’t separated accordingly to the data they receive (MIDI, instruments, audio, etc.). Actually, I never got used to the ‘all purpose’ track paradigm in Reaper.
  • No control room equivalent.
  • An overall unfriendly interface, compared to Cubase one : markers lacking in the transport panel, no timebase settings and program selector in the track headers…
  • The Reaper mixer is not even comparable to the MixConsole one : not even a toolbar for usual functions such as transport, markers, channels linking and sizing, visibility, general bypass toggles…
  • The Reaper persisting MIDI bugs and pitfalls : among others, we need a script to properly split (which means, without splitting the notes…) a MIDI part equivalent in Reaper.
  • No input transformer : again, scripting is mandatory to get an equivalent.
  • Several Cubase functions that are available if needed, even if I don’t use them much : arrange and chord tracks, among others.

OTOH, there are things in Reaper that I would like to see in Cubase :

  • Ripple editing.
  • A much more powerful macro implementation including, at least, variables, test and conditional branches. A LUA scripting implementation would be perfect.
  • A portable version (yes, I know, how to deal with libraries, etc. ? Still think it could be done with a minimal 32 Gb USB key…).

At the end, and even if I tried in a more or less stubborn way to convince myself the contrary, I never truely felt that Reaper could be a better DAW for me than Cubase. So, I’ll stick with the latter, in a foreseeable future, unless Steinberg meanwhile decides to drop the VST 2.x support…

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And so the dream continues… but perhaps with Cubase 13 they’ll announce it…

Ripple editing in Reaper is pretty much perfect, so I’m hoping that feature shows up in Cubase sooner rather than later. There have been various threads about it, and Steinberg has acknowledged it. So they have clearly been thinking about it and perhaps they’ve also been working on it. Cross fingers. Just who knows WHEN they will release it. Even Studio One has a limited ripple editing mode now. And some people may not be aware of this, but Wavelab has great ripple editing in the montage mode too. So Steinberg already knows what good ripple editing is in-house. I think it’s a matter of time before they add it to Cubase/Nuendo.

Anyway, as for Reaper vs Cubase, I use Reaper along side other DAWs, primarily because I have clients that use lots of different DAWs. But even besides that, there are two features I love about Reaper: Ripple editing (of course!) and subprojects, which is one of Reaper’s killer secret weapons that doesn’t get much press for some reason. The subprojects feature is deceptively simple, but insanely powerful. Those two features are fantastically implemented in Reaper, and I’d love to see them in Cubase.

BTW, I’m not a scripting junkie (don’t have the time or desire), but that would be the third reason I would use Reaper, since it is insanely deep for people who want to script. And lastly, Reaper runs on Linux too, which is fantastic, but that’s a different discussion for different reasons.

However, in every other way, for serious composing and the core tools I need for my projects, I get much more out of Cubase (and other DAWs too, including Studio One, which really hit a home run with Studio One 6.5, but that’s also a different discussion!). Reaper is brilliant in its own ways though. But for me, it’s a secondary/tertiary DAW at this point. Between the two, if I had to just choose between Cubase or Reaper, then it would be Cubase.

There’s no need to stick with ONE DAW though… you can live in a multi-DAW world, and take the best from each product.

Good luck.

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My sentiments exactly, and just to add, the discounted Reaper license costs less than most plugins. It’s not an either/or question, I use both.

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A few responses here as someone who loves both Reaper and Cubase.

  1. The need to arm BOTH record and monitor just to hear what you are playing, if you are not using direct monitoring (and I never use it…).

Yes, it’s an extra click in Reaper, but it’s incredibly flexible. The routing matrix lets you set up monitoring paths that suit any setup, including virtual instruments, external gear, or hybrids. It may take an extra second to arm both, but that flexibility is worth it. In Cubase, it’s simpler upfront, but Reaper’s customization offers more control once you get the hang of it.

  1. The navigator (aka ‘Overview’ in Cubase) is a joke, compared to Cubase one.

True, Cubase’s overview is slick, but the Reaper navigator is just as functional. It’s not as pretty, but it’s fast, responsive, and I can place it anywhere in the UI without restrictions. Plus, Reaper lets me script or download enhancements that fit my workflow, so what may feel like a joke can become a serious tool.

  1. No track inspector.

Reaper doesn’t have a dedicated track inspector, but its alternative is the track control panels, which are incredibly customizable. I can add almost anything I need to the TCP, and if I want an inspector-like experience, there are scripts and themes for that. In Cubase, the inspector is great out of the box, but I prefer Reaper’s ability to mold things to how I work.

  1. No “pre-gain” setting.

While Reaper doesn’t have a labeled “pre-gain,” it offers similar functionality through its built-in gain control on each item. You can adjust gain on a clip-by-clip basis before it hits the channel fader, which gives a comparable effect. Plus, Reaper’s flexibility allows me to create my own “pre-gain” setups via track templates or scripts.

  1. Only one mixer view.

Reaper’s mixer view may seem limited, but its dockable layout allows you to replicate multiple views if needed. Also, with SWS extensions or scripts, you can switch between different layouts and configurations that suit your workflow. Cubase’s multiple mixer views are great, but Reaper’s adaptability fills that gap.

  1. Tracks aren’t separated accordingly to the data they receive (MIDI, instruments, audio, etc.). Actually, I never got used to the ‘all purpose’ track paradigm in Reaper.

The ‘all purpose’ track paradigm can feel unusual, but once you’re used to it, it’s incredibly powerful. It allows me to re-route and handle audio, MIDI, and instruments without needing separate track types. It simplifies complex routing and eliminates the need to worry about specific track types, which I think speeds up my workflow.

  1. No control room equivalent.

Reaper doesn’t have a dedicated control room feature like Cubase, but its routing matrix can emulate much of the functionality. The learning curve is steeper, but it’s highly configurable. Control room is a great Cubase feature, no doubt, but I prefer the endless routing possibilities I get in Reaper once it’s set up to my liking.

  1. An overall unfriendly interface, compared to Cubase one : markers lacking in the transport panel, no timebase settings and program selector in the track headers…

Reaper’s default interface might not be as polished, but it’s infinitely customizable. You can make the interface work for you. I’ve tweaked my setup to include marker controls, timebase settings, and other functions exactly where I want them. It might not be as intuitive initially, but Reaper allows you to shape it into a highly personalized environment.

  1. The Reaper mixer is not even comparable to the MixConsole one : not even a toolbar for usual functions such as transport, markers, channels linking and sizing, visibility, general bypass toggles…

Cubase’s MixConsole is great, no doubt, but Reaper’s mixer can be tailored to do most of that via extensions or scripts. The functionality is there; it just takes a bit more setup. Plus, the performance of Reaper’s mixer is hard to beat, especially when working with larger projects.

  1. The Reaper persisting MIDI bugs and pitfalls : among others, we need a script to properly split (which means, without splitting the notes…) a MIDI part equivalent in Reaper.

I agree that MIDI handling in Reaper has its quirks, and Cubase is definitely more polished in this area. But Reaper’s MIDI tools are getting better, and with scripts and extensions, I’ve managed to work around most of those issues. It’s not as elegant as Cubase’s MIDI editor, but the sheer flexibility of Reaper’s scripting community compensates for these bugs.

  1. No input transformer : again, scripting is mandatory to get an equivalent.

Reaper doesn’t have a native input transformer, but with scripts and ReaScripts, you can replicate that functionality and more. It’s not built-in like in Cubase, but Reaper’s scripting allows for even more custom transformations once you get into it. It’s the trade-off between out-of-the-box functionality and full customization.

  1. Several Cubase functions that are available if needed, even if I don’t use them much: arrange and chord tracks, among others.

Cubase’s arrange and chord tracks are fantastic, but Reaper’s flexibility allows for alternative workflows to achieve similar results. You can use region markers or external tools to replicate arrange track functionality, and for chords, there are plugins and scripts. I don’t deny that Cubase makes these more accessible, but in Reaper, the power lies in how you configure the tools for your needs.

Reaper may not match Cubase in every department right out of the gate, but its sheer adaptability and customization options make it superior for users who are willing to invest in tailoring their environment.

One area where Reaper is truly untouchable is its insane efficiency when it comes to CPU and memory usage. Whether I’m running hundreds of tracks or heavy plugins, Reaper barely flinches, while other DAWs, Cubase included, can start to bog down. This efficiency extends across the board, allowing for smooth performance on even modest systems. On top of that, Reaper’s API is on a level no other DAW can even imagine. The fact that I can script, automate, and integrate tools in ways that transform my workflow is unmatched. In one sense, Reaper is not like other DAWs in that it’s a customizable powerhouse that lets you shape your creative process without limits.

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Hi, @alexspetty, and welcome !

…and thanks for your extended remarks. I’m less ordered than you, so I’m going to throw few of mine as they come, as less developed answers.

Overall, Let’s say that we don’t have the same needs : obviously, you are focusing on customization and scripting to get exactly what you want from Reaper. Been here, done that, but life is short and, as I’m ageing, I no longer have the time to test and debug scripts to get (more or less) what is available natively in Cubase (the MIDI part splitting comes first to mind…). As I said, it’s a workflow thing. After this, indeed, Reaper routing abilities are second to none, but I don’t have the use of them, actually…

Beside this, I probably have a limited brain, but I’ve never been able to use Reaper Routing Matrix in a comfortable way : for me, it’s as cryptic as can be and I’ve always been scratching my head as soon as displayed. So, I’ve probably been wrong but I quickly gave up using it as, when attempting to do so, I constantly had to launch my PDF reader with Reaper Manual to understand what all the symbols used were about. The workflow again…

And sorry, but among other things, no, Reaper navigator isn’t as functional as Cubase one : beside the horrible and not customizable layout, we can’t even redimension the horizontal view width, at least not in the 7.14 version, which is only few months old. What is the usefullness of a navigator without that basic feature ?

But I agree with you on the resources efficiency of Reaper, this, with its ability to be installed as portable. I am dreaming of the day when this will be doable with Cubase (including chosen libraries and proprietary FX/VSTis to go with - technically it’s now doable, as 64 Gb USB keys are now common), but I don’t hold my breath, with the new licence scheme directly depending on the system used (the previous one could have been the start of a solution, but well…).

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Film composer for decades. Decades long Cubase user. Yet, I’m in the midst of migrating to Reaper.

Near as I can tell, the difference between the two is that Reaper is like a Range Rover where Cubase is like a Ford Truck. The Range Rover doesn’t worry about looking stylish or fancy seats – it’s primary focus is utilitarian. Cubase wants to look good to the user and be comfortable to use.

They each have their place. Several things finally pushed me over the edge to migrate to Reaper:

  1. Data corruption in Cubase. Nothing catastrophic, but weird crap and things in completely wrong places. Nothing that prevented me from shipping, but it’s scary living on the edge like that. (These are notoriously hard and time-consuming to reproduce, and so I haven’t availed myself of Steinberg Support. In a former life I was a developer on the C++ team at Microsoft, so I have some experience with this.)

  2. I have a monster server (2 CPUs, 128g Ram) where all my VST instruments live and I connect to it via Vienna Ensemble Pro (VEP). Yes, you can do this with Cubase, but the user story is primitive and hasn’t been improved at all for as long as I’ve been using Cubase (a decade?) And it’s fragile. I can’t tell you how many times I’ve had to fiddle with all that to get it working right again. For example, I’m constantly having to fix connections between midi tracks and VEPs in the Rack. Plus, if you have 30+ VEP instances, Cubase gives you no help in managing them. You can’t color the instances in the rack, you can’t move them up and down. The Reaper story, however, is fabulous. A VEP gets its own folder, and the midi tracks that connect to it are children. So you get all the easy editing like any other track: move it, color it, etc. And since VEP is the parent folder, there’s no fragile connections between VEP and its midi instrument tracks. Easy peasy.

  3. In Cubase you can’t save a folder as a track preset. You can save everything IN the folder, but not the folder itself. So I load a track preset, then move all the MIDI tracks into a folder, then fiddle with getting all the instruments to connect up to the right VEP rack instances. I could reuse existing projects, but I keep having the data corruption issue, so that’s not an option – best start more or less from scratch every time. Reaper, however, when you save a track folder, it saves EVERYTHING in the folder – VEP instances, all their wiring, and the folder itself. So when I reload a folder, it’s ready to go. No fiddling! With Cubase, the VEP instances and its MIDI tracks are in two separate places (with a mostly manual connection between the two). With Reaper, the VEP instance and its MIDI tracks are in one single entity. It just works so much better.

  4. I’m using 200+ tracks, which isn’t as unusual as it sounds. However, Cubase starts groaning under the load. My music machine (which I connect to the BIg Server) is I9 with 64g of RAM and SSD drives. No instrument VSTs on my music machine at all, yet Cubase starts bogging down pretty quickly.

I just got tired of taking 30-60 minutes every morning to get everything in Cubase working. So far, with Reaper, I can just load it and go.

I’d say Reaper is designed for functionality over pretty and easy-to-use. Cubase served me well for a long time, and it’s great for a certain type of user. But so far going through the learning curve of learning a new DAW has been well worth it to me.

UPDATE: And then there’s MIDI latency when recording. MIDI latency is MUCH BETTER in Reaper. With Cubase (in spite of all their ‘compensation’ features, fiddling with ASIO buffers, etc.) I ALWAYS had to slide my MIDI over to align to the grid. (BTW, I have a BFA in harpsichord, so my playing timing is very good). With Reaper I don’t have to edit it at all. Unbelievable! The untold hours it will save me!

UPDATE 2: Just checked out the feature list on Cubase 14. Once again I’m not seeing a single feature that would help my work flow. In spite of having suggested many over the years, and seeing many others suggest them too.

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Maybe this should be a separate topic, but I’m Reaper-curious because my six-year-old high end laptop is condemned to e-waste in less than a year according to Microsoft.

It runs Windows 10 fine, but can’t run 11 due to having a 7th gen Intel processor, even though it’s a high-end laptop processor. This laptop has two internal 1TB drives, 32GB of ram, and an Intel processor with 4 cores that can hit up to 5 Ghz with turbo. I have managed to run Spitfire BBC Orchestra Pro on this machine, and my last album was created on this machine.

So I’m considering migrating this machine to Linux when support runs out, and from what I can find out, Reaper is the only major Daw that runs on Linux. I now have a high-end tower gaming PC for Cubase, but it would be nice to have software that I could use on the older machine, especially when I’m traveling.

I appreciate any thoughts and experience on this from the community!

Ha ha, sometimes “The absence of alternatives clears the mind marvelously!”

UPDATE 3: Well, at least in my experience, Reaper did not live up to its hype at all.

  1. Data loss on saving/reloading a project. A track I had created simply disappeared. Fortunately not much data there yet – just getting started. But to me, data loss, especially music data loss, is the ‘unforgivable sin’.

  2. Almost as bad: intractable distortion on a track: if record is armed, the track plays without distortion, but if you disarm the track, it was distorted! I tried turning off all MIDI input, solo-ing the track, everything disabled that I could think of, yet WHEN THE TRACK WAS DISARMED THE DISTORTION PERSISTED. ARM THE TRACK, NO DISTORTION! WTF?!?!?!?!?

I don’t have the time or inclination to deal with these sorts of issues. Especially when they’re this whacky. I posted my situation on the Reaper forums hoping “this is a known problem: just reverse the polarity on the flux capacitor” but crickets has been the response.

I had data integrity issues with Cubase, but only with meta data (like which instrument track was wired to which VST). I never lost any music data. But in week one with Reaper I lost an entire track.

So, oh well (I says to myself). I’ll just suffer with Cubase for my particular workflow, but it was so miserable to take an hour to set up a new project that I said to myself, “Self! Is there really no alternative?” The killer issue for me is the miserable handling of lots of Vienna Ensemble Pro instances. (Like, 20.) Senor ChatGPT suggested Digital Performer.

So they have a free 30-day fully functional demo. So far it’s looking really promising. The UI is definitely not as sleek as Cubase, and it has its quirks, but so far it seems to be addressing my major pain points. I’ll keep y’all posted.

NOTE: I have no interest in participating in any flame wars about which DAW is "the best’. They each have their strengths and weaknesses. I’m just tired of trying to fit my personal round workflow into Cubase’s square hole.

UPDATE 4. Yep, it’s Digital Performer for me. It addresses all the issues I listed above. If I had to summarize, I’d say that Cubase seems more oriented toward contemporary music production, including songwriting and electronic music workflows, while Digital Performer appears to be more oriented toward orchestral writing, film scoring, and small ensembles, including musical theater. Of course folks use Cubase for orchestral, etc. but that’s my $0.02.