I am experiencing an issue with audio freeze in 2.6. I believe this issue was present in earlier versions as I have had problems with freeze only rendering part of a track but I hadn’t associated it with the right marker before now.
When freezing audio, it is stopped at the location of the right hand loop marker. Sometime the remainder of the track is silenced, other times it is a small portion of the track but looped.
The tracks have AUv3 loaded onto them, 1 is zeeon…1st 2 screen shots show the audio track ended at the right loop marker. I moved the right marker between the freeze operations
The next screen is from a galileo track in the same project. In this one you can see the rest of the track after the right marker is a looped portion.
I have tried with the Audio Unit mixdown Compatibility mode both on and off, it makes no difference.
As a workaround I can just make sure the right marker is beyond the end of the track before trying to use freeze.