Audiowarp quantize artefacts

I have an acoustic guitar that isn’t bang in the groove so I audio quantized it from the bar at the top of the project window.
This is giving me little artefacts after the quantize… Is there a better way of doing this (besides playing it all again)?

Acoustic guitars in general dont fair well under warping.

You could use the scissor tool and cut, and cross fade.

Thanks Manike,
I thought Cubase 9 may have improved that side of things - I guess not.
I replayed the bugger (in time this time)