Automation improvements in C6?


Is the automation / controller editing any better in C6?

I really would like to see a point-line-point style editing of controller data in the key editor, with bezier
curves and handles! ( in the project view as well)

i wonder why there is no editing like this in the key editor; doing pitch bends and accurate sweeps is really hard,
comparing to that you could just adjust two points to make the data in between them change.

btw is there a way to numerically enter data to the key editor points? It’s hard to get accurate numbers by moving the mouse!

Wished this way of MIDI CC editing since early VST versions… Draw curves with handles, let the App. calculate the MIDI CC data along the curve and output, visualize and mix it with the same MIDI CC Data send to the same destination sampled with a dedicated sample rate per curve…