Is the automation / controller editing any better in C6?
I really would like to see a point-line-point style editing of controller data in the key editor, with bezier
curves and handles! ( in the project view as well)
i wonder why there is no editing like this in the key editor; doing pitch bends and accurate sweeps is really hard,
comparing to that you could just adjust two points to make the data in between them change.
btw is there a way to numerically enter data to the key editor points? It’s hard to get accurate numbers by moving the mouse!