I have a 7… spanning two bars ot 7/16, as per this image.
While this is technically correct I suppose, I would prefer the second bar be the same length as the first, as per this MS:
My colleague feels this gives the player a better sense of the duration in the context.
So, I can fake it with a voice of 7 x16 rests, which I then make transparent with an alpha channel value of zero. So that’s a workaournd, but what is the proper way to handle this?
Along this little journey I discovered that if you make a rest transparent if you have a dotted rest the dot does not take heed of the transparency, hence having to use 7 16 rests.