I’m creating music for a video game - just some short loop-able Taiko drums for now.
I’m using Groove Agent, if that matters.
I’ve got three separate tracks, with dozens of 1-measure midi rolls on each.
I want to learn the most expedient way to save .wav files of each individual clip…
The catch is, thanks to some intense reverb, each clip needs to feature an extra measure for decay.
Rather than continuing to struggle to comprehend how do achieve this, I thought I’d ask the professionals.