Bouncing Mix Offline leads to Automation inaccuracy

Hi
I have a project with automation.

When I bounce it (for a mix) in real time, the automation plays accurately as expected.
However on offline bouncing, the automation is not precise, enough to be actually noticeable in the mix.

Is it a known issue?
Is there a workaround? Any Preferences box I missed?

Many Thanks!
Booli

Hi,

How “unprecise” is it, please?

Fading out “Floor Noise” channel Volume to nil at the track end doesnt fade it out on time on the offline bouncing. And i have a noise “leftover” in compare to the realtime bounce.

BTW, double checked on both 8.5 and 9.0. Same result…