not a good issue with audiowarped material - my track (bass guitar, quantized to 1/4, some iterativeQ, Q using audiowarp) is from beginning to end in sync with project, with other tracks and also waveforms in screen are correct. That’s OK. However, on playback (and bounce, render etc.), this track with warped audio material produces delays and becomes completely out of sync - delay is not constant - it continuosly increases from zero [zero is always when playback starts] to higher and higher values. For example, I hear this track in sync when playback starts, after 5 seconds is loses ~100 msec and after 10sec playback it has ~200msec delay etc. Waveforms going on screen are still correct in grid however audio is delayed. On next STOP/PLAY again delay goes to zero and increases slowly again. Cubase 7.5, latest update. Anyone noticed this?
note: To verify or reproduce this issue, the very simple way is to re-record track output (via group tack) to other track - you will instantly see delays in wafeform timings. I suppose this is somehow related with audiowarp algorithm, I remember I had similar problems already many times also with hand-warped audio but all the time did not know what is this - maybe it was wrong warping points or what? BUT NOT - it is long existing problem inside Cubase, poop…