busy mix most plugins will no longer load

+1. However this seems to be a windows issue and not a Cubase specific one.

In an amatuer sense I think a large % of the Cubase user base wont encounter it.

In a Professional sense its a disaster. I’ve since tried to be careful about the amount of different plugins I use in a mix but recalling mixes is a worry - particularly if theres a client sitting beside you its pretty embarrasing that I made my chioce Cubase over other software and this is happening

Is Nuendo affected? I can’t imagine that user base are too pleased.



+1 Please someone help!

Latest Windows 10 version - NO change. This is not fixed. Probably the worst bug in Windows DAW history!!!

J bridge your plugins and see what happens. I read here on the forum that it fixed a user’s problems with plugins loading.

J bridge your plugins and see what happens. I read here on the forum that it fixed a user’s problems with plugins loading.

It was me :

First one : “very good news : If you bridge your plugins (VST2) native & DSP (UAD) with JBridge no more problem for loading plugins I just load 192 different plugins (Unique ID) with no problem I can max out my UADS DSP again and Max out my Intel CPU again…”

Second One : “I’ve just bridge my VST2 plugins and just effect Plugins, and let the VST3 & instruments like this (no bridge) all session reload correctly !”

But now I’ve no problem without JBridge…

Got it. Thanks for chiming in!

I have just started having this issue, is there a fix other than jbridge?

Unfortunately not except if its new mixes you need to stick to a smaller number of the same plugins to make sure you dont have problems. The number seems system dependent or so it seems.

I’ve heard that a fix is coming but whether the fix is across all plugin vendors who knows. I wrote to Universal Audio about it and didnt get a very positive reply. I’ve since stopped investing any more into the UAD plugs. Native stuff is getting very good now!

UAD, SoundToys, Melda, Plugin Alliance, Waves all effected.

Except today seems SoundToys are working again. Some UAD will open others won’t, Helios, La2a’s all except the La2 won’t but 1176’s will

The formula seems to be that if you have another instance of a plugin loaded early in the mixer that will get loaded but a new type of plugin loaded down the end of the mixer may not get loaded as by the time Cubase keeps loading plugns on the mixer the .dll load limit is getting reached.

The workaround for the moment is to watch the amount of different plugins that you use. I also notice that some vendors plugins seem to keep loading after the limit is met - suggesting that they load dynamically maybe. Also I’ve noticed that all Cubase internal plugins will still load after I meet the limit.

My limit seemed to get lower over the past few months mind you. Mixes I did 2 months ago will not reload with all plugins that were there when I finished the mix. Even though I remember those mixes were meeting the limit at the time. Pretty stressful when your asked to recall a mix in front of a client!!!

No idea what I did, but opened a mix today and all plugins are loading again, so here’s hoping the trend continues, and spreads lol

No theres definitely an issue with .dll loading between Windows, DAW software and Plugin Vendors that requires coding to fix. Its confimed.

Any update from Steinberg or anyone found a workaround that doesn’t involve jbridge?

I’m seeing this in Cubase 8 on Win7 in a project with relatively few vst instruments and plugins (much less than mentioned earlier in this thread). I thought I’d found the culprit in ManicCompressor which I had used extensively - removed it from all inserts, was then able to add the Eventide Stereo Room FX channel which I couldn’t before - saved the project, but when reopened the Eventide plugin failed silently again (in a project with just 10 vst instruments and around 10 plugins).

Last I heard there was testing going on. I guess if that goes well we might get an update soon. Are you using Waves plugins?

I’m not having the issue with waves plugins, purely Eventide, so I might be experiencing something else

Its got to do with Windows .dll Library loading limitations so it may to affect Eventide

Several months down the line all is quiet on a fix release… can we be updated to give hope by chance?

I posted about this in the Cubase 9 forum; they made some sort of changes to the VST system so it’d be cool if this inadvertently got fixed in the process. I doubt it, but I hope someone can confirm.

I was told by support a long time ago that the necessary changes had been implemented by Steinberg or were in process on a future update release. I presume these have made it into C9 and the 8.5 update after Christmas will implement them. Apparently though it will also depend on the plugin vendors to implement changes too to solve the issue. So it might not be cut and dry. Maybe someone in the know can comment further.

Ok… this is NOT fixed in Cubase 9.01 How very annoying! This problem is too long on the plate

Fabio is does C9 include the fixed Steinberg code? Is it my 3rd party providers who are now causing the issue