I have just this evening noticed a strange new bug that when I try to use a number of third party plugins (waves v12) for example and a few other manufacturers that the plugins do not function on audio tracks that have had their audio dragged into the project window (whereby the track name is inherited from the file name). No change of plugin slot, switching to mono/stereo variants of the plugin, switching constrain plugin delay switch or bypassing the entire inserts on the channel remedies this. The solution seems to be to manually create a new audio channel underneath and drag the audio events onto this new channel. Plugins then function as expected.
An example is using the waves VU meter;
Import Audio to a new project by dragging the MONO audio file (wav) directly to project.
On track add steinberg plugin - functions fine
On track add third party plugin, waves for example - sound is passed through the plugin and it does not function. [The routing settings all seem correct and there are no bypasses activated in cubase on the channel or constrain delay compensation].
Create new audio track manually.
Move audio clips to the new track and drag the plugins over on the mixer insert strips or add plugins manually and the problem is resolved.
Additional observations
Dragging plugins back and forth between a ‘broken’ channel as described above and the working channel show that the plugins themselves are working on normal tracks.
Swapping audio events between a track that is broken and one that is not allows the broken audio to work on any plugin - I surmise that the bug is not in the audio from the particular file but somehow when cubase created the track something went wrong.
Duplicating a broken track doesn’t fix the issue.
UPDATE - The channels become ‘broken’ only on certain files - I’m going to look at the audio file content next to see if there is something in the metadata that is unique to files that seem to have this problem.
Has anyone else experienced this with certain audio files causing Cubase to glitch somehow on setting up its channel?
I have seen similar report here in the forum already. But I couldn’t reproduce it. And you are much closer to the core of the issue, as you discovered, this happens with some files only.
It would be great to find the core.
Could you share via Dropbox or similar, one of the affected audio file, please?
Here is a project with a short segment of audio in it… that causes the problem above. I have left this link public in case anyone else has the time to try opening the project or importing the audio file into Cubase.
I’ve had this exact problem when importing tracks into Cubase.
Cubase plugins works fine but third party plugins are bypassed.
Insert routing show the insert as bypassed and the only other option breaks the routing and no audio is passed through.
By creating a new track and moving the audio to the new track inserts works with third party plugins.
It’s a bug, not a feature and makes a mess when I need to import 30+ tracks and jump through hoops to get it to work.
Recording new track works like it should.
@Martin.Jirsak
Here is a video of the strange behaviour.
Shows inserting Waves VU Meter (mono) on insert 1 and Supervision on Insert 2. Insert 1 does not function unless the audio is copied to a brand new audio track and the plugins re-instantiated on this new track. This isn’t just Waves plugins that seem to have this problem.
Here is a screenshot of the Routing for the channel/track that isnt working (cubase shows ‘C’) in the routing editor - notice the straightline passthrough);
@shortstop Just thought I would let you know after some messages with tech support, the developers are now aware of this and have given it an official ‘issue’ number fingers crossed for it being sorted sometime.
I just wanted to add that I noticed the same issue.
I’m using the latest version 11.0.41 Pro. The issue still exists… it’s now almost 5 months after it has been reported. @ed_ruggers : thanks a lot for the workaround… that helped me a lot!
Thanks, Franz
Thanks for confirming the file was the issue. I suspected there might be something in there. I wondered if you been able to investigate yet why the audio stream isn’t connecting to the audio busses for effects?