Changing the Tempo doesn’t use Event Snap Point and Events lose their position

I just came across this symptom, which was addressed in a Nov 2022 thread:

But the thread has been closed. Has there been any progress on this? Or is this just the way it is in Cubase 14?
tia

Hi,
I think your chances of getting help are significantly higher if you posted your problem with as much details as possible and things you tried that didn’t work out.
The link you posted adresses all sorts of solutions and explorations - how could we possibly know/guess what’s relevant in your case..:wink: ?

1 Like

Ok. In Cubase 14 on mac:

Musical mode is disabled throughout. The ruler is set to bars & beats linear, although the symptom is the same if set to time linear.

What does work: I have four short audio files, about 400ms each, one on each beat of the first bar - beats 1, 2, 3, and 4. The audio files have their snap points at the start, and the start of each file is right on the beat. At 100 bpm, the click, barlines, and the audio files are perfectly lined up, visually and sonically. I then move the tempo up to 150, and everything stays perfectly aligned. I move the tempo down to 70bpm, and everything stays perfectly aligned. I move the tempo back to 100 bpm, and everything is perfectly aligned.

What doesn’t work: I then move the snap points on all four audio files to the middle of the audio files, not the beginnings, and place the audio files so that their snap points are right on the beat lines. At 100 bpm the files are where I put them in relation to the bar/beat grid. Then I move the tempo up to 150 and the snap points of the audio files move behind the beat lines so the files are playing behind the grid, this can be seen and heard. When I move the tempo to 80 the snap points of the audio move ahead of the beat lines so the files are playing ahead of the grid, and this can be seen and heard. Visually, I can see that as I move the tempo up and down the beginnings of the audio files are staying the same relative to the grid, whereas the snap points are moving relative to the grid.

What I want: is the snap points to stay the same relative to the grid, whether they are at the start or the middle of the audio files. I also do not want time stretching enabled - these are percussion sounds.

tia

1 Like

Somehow back in November 2022 my original topic was closed and wrongfully marked as solved by a moderator. But this issue is still present and is actually one of the most critical and workflow-killer issue to this day. It’s been more than 2 years across 3 versions and I have a feeling a fix won’t come anytime soon. (Not to mention that there are also two other major bugs associated with Snap Point besides this one)

If anyone who has direct communication with the SB development team ever sees this, please kindly take a moment to report the issue. You will be granted a medal of awesomeness!

Fun fact:
When you switch the event into Musical Mode, then change the tempo, then switch off Musical Mode, you’ll achieve the desired result. The snap point is the reference position.

Not a good workaround when it comes to workflow, though.

1 Like

Thanks Louis_R! This issue is a killer for me too. Bummer. Can you please mention or link the other two major snap bugs in this thread so I and others can find them easily?
Thanks again…

Johnny, thanks for this workaround. Any workaround is much better than no workaround. I’ll be trying this out and hoping it works without also time compressing/ expanding the event. Thanks again!

OK, I tried the “workaround”: switching the event into Musical Mode, then changing the tempo, then switching off Musical Mode. It does work. When changing the tempo, all the audio files are time compressed, and when Musical mode is turned off, they uncompress, and the snap points are still on the bar lines where they should be. Thanks for this one, I would have never figured this out.

The downsides that I foresee, for me, are: 1, remembering to do this…it would be possible for me to get down the line in the work flow and realize I hadn’t done this step an hour ago… 2, remembering where there are events that have the snap point repositioned to other than the beginning. It’s entirely possible that I’ve split up a percussion piece, like a shaker, into a few hundred events, but only a few of them have the snap point repositioned, and I can’t remember which tracks have this. Then, the workaround for that is to always put the whole session into musical mode and back, any time I do a tempo change. Then I’d have to remember which tracks stay in musical mode, and which revert.
Thanks again!!

Be careful when doing that. It happens that if you Split an Event somewhere before its Snap Point, the new Events’ Snap Points become bugged and toggling Musical Mode will cause these Events to completely move out of their position. These are the two other major bugs related to the Snap Point feature.

Here are the links :

Here is a follow up post with GIF examples :

1 Like

This topic is a perfect summary, short and precise. Please flag it as “issue” and maybe @Martin.Jirsak can trigger the resolution (all 3 mentioned problems) with Steinberg?! Thanks in advance

Done…

Thanks, @cubic13

1 Like

Thank you all!

I had an issue a short while back where one of my Audio Events started to wander off every time I toggled Musical Mode on that clip. I can’t remember all the specifics but I tried to recreate it in a blank project hoping to write a bug report, but I wasn’t able to. The Audio Track had multiple Lanes and Takes and I was messing around with one of the middle takes.
The issue itself was solved pretty quickly by just bouncing the event.

If something like this happens again I will keep the Snap Point in mind and see if I can recreate it.

1 Like
3 Likes