For the longest time I always thought the MIDI latency delay compensation was never an issue but I had the feeling since I made the switch to Cubase 6 that something sounded wrong. I tried doing a phase flop test from my instrument track vs an audio track, here’s what I did:
- Create an instrument track with Massive (I tried out Twin 2, Battery as well. FYI I have one 1 oscillator with the Reset via gate turned on so the oscillator is at phase 0 each time the note is triggered).
- Put a single note with the instrument track.
- Set my loop locators and mixdown my instrument track without any plug-ins.
- Imported the audio track and then phase flopped one of the tracks
To my surprise when I looped both the instrument and audio track the phase was random every time. This SHOULD produce complete silence not be all random and comb filtering.
Does anyone know of a solution to this? I search the forum but couldn’t find anything at all. This is very disappointing knowing that while I produce my mixes are completely being comb filtered.