Although I’ve used Cubase for decades, I’ve rarely scratched beneath the surface. Over the years I’ve collected a fair amount of MIDI sound modules which are taking up too much space. I keep them because they each have certain sounds which I particularly like (mainly percussive sounds such as cowbells, triangles, some Latin percussion etc, all just single-shot fixed pitch). I’d like to sample these sounds (about 15-20 of them) and make a virtual instrument which will live within Cubase from now on. I know how to record the samples but from there on I’m confused, once I’ve got the wav files together do I need to buy something like Kontakt to assemble them into a virtual instrument or is there an easier and cheaper way of doing it in Cubase itself? All I want is an instrument with these 15-20 tones each assigned to a note on the keyboard. Thanks for any advice
For just making instruments from Wav files you can try TX16Wx Software Sampler by CWITEC. It’s Free. https://www.tx16wx.com/
You can map your tones etc. No need for Kontakt.
The Sampler Track will easily do that. Not at Cubase for exact description. Put/edit all your sounds into a single Audio File separating each with a bit of silence. You can load this into a Sampler Track and it can assign each sound to a separate MIDI Note.
I would explore using Groove Agent SE for hosting percussive sounds. It comes bundled with all versions of Cubase. With it, you can easily create a preset with your custom sounds that you’ll be able to recall in any of your Cubase projects.
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