Cross staff beaming error

Here is a clip of a beaming error that I encountered today. I haven’t seem this before.
Screen Shot 2018-03-15 at 9.33.53 PM.png
Is there a way to fix this? I can’t seem to find a way.


[FYI]: No rush for a solution. This isn’t a serious project, so I am not in a hurry. Just thought I’d bring it to someone’s attention.

I already had the same problem, and no solution so far. Thank you for bringing this out. I recall there has been a thread about it, quite a long time ago.

Yes, there are still a few (apparently simple) beaming configurations that can still produce beam corners, and this is on our list of things to fix in future. Unfortunately there’s not a lot you can do about them in the meantime.

Thanks Daniel!