Hello! I’m brand new to Cubase (coming from DP and Protools) and have been trying to get my equipment all squared away in the program. I’ve run into a significant problem with the Output settings though. I have a headset (headphones with an attachable microphone) I just use for casual purposes (gaming, watching videos, etc.) that I use when mixing to get a general idea what an average listener’s headphone mix would sound like. Now here’s the problem: I am completely baffled on how to get Cubase to play audio out of the headphones.
First, here’s the computer details:
I use an ASUS Gaming Laptop (because its got great hardware) with an Intel i7 core, 16GB of RAM, and a 1TB SSD. Running on Windows 10, with the headset plugged into the built in audio jack. As of right now I have not hooked up any other gear into Cubase (no MIDI controllers, other microphones, etc.). All files for Cubase and its sub-programs are stored on the C: drive of the computer as well.
I’ve so far tried to follow the advice of several topics from previous Cubase versions, all to no avail. Thus far I’ve ensured my audio drivers are all up to date and triple checked that all my devices are enabled properly and functioning as they should be. The computer clearly realizes there is a pair of headphones and an associated microphone AND a separate set of computer speakers both available as sound devices. I even get sound through the headphones when playing audio from another program or Youtube. When I get into Cubase however, I just cannot seem to get the program to recognize the pair of headphones.
Within the Studio Setup window, I have two possible options for my Audio System: Generic Low latency ASIO (which I believe to be my laptop’s built in speakers/sound card, as that is what plays audio when this is enabled) and the Realtek ASIO (which is the actual audio driver stuff for both my headphones and the one my computer typically uses to route sound, even without headphones plugged in). When I select the Realtek ASIO though, Cubase throws a fit and says I need to connect the program to an output. It cannot recognize a single active port anywhere.
If I then return to the Generic ASIO, it recognizes only one option for input and one for output. The output is the built in laptop speakers, BUT THE INPUT is the microphone input from the headset I’m wearing! (The built in microphone is garbage and I’ve physically disabled it in the computer’s device settings). I’ve even tested recording audio tracks to confirm that it is in fact recording from the headset microphone. I’ve spent about two hours now trying to understand how the system is recognizing the microphone from the headset, but cannot seem to recognize the headphones portion. Does anyone know of a fix and/or what even is causing this issue?
Try installing FL Studio ASIO driver and using that, it seems a little more flexible. It’s included as an option when you install FL Studio. I’m using it to get my Bluetooth headphones working
I believe that would require me to purchase FL Studio wouldn’t it? I don’t think a viable solution should require me to purchase a second DAW…
From a quick look on the web, it looks like the Realtek asio driver is a problem child. You’d probably find more relevant info that way. My personal recommendation though, would be to invest in a dedicated audio/midi interface. Way more functional and less problem too.
No you only need to purchase FL Studio if you want to use FL Studio, you can download and install it from their website for free.
I’ll take a look and see if there are some interfaces that would fit my needs! Its unfortunate that my ASIO seems to be problematic, so I appreciate the suggestions!
Update on this issue: I actually tested two more ASIO drivers and neither worked. I reinstalled the latest Realtek driver to be sure it was not the problem, and no dice. I then also tested the ASIO4All driver and it cannot register the fact I have a headset plugged in either (but ONLY when I’m in Cubase).
I’m starting to wonder if Cubase is compatible with my headset, and if there’s any way to check that?
One more update. I’ve also gone and borrowed multiple sets of headphones to test whether it was just an incompatibility. I’ve used two sets of bluetooth headphones connected to the computer bluetooth (both worked just fine for all audio needs, until I opened Cubase), and another pair of wired headphones specifically for studio use (again, worked just fine for everything until I got into Cubase). When I get inside Cubase, suddenly the mapping of outputs becomes nearly incomprehensible. I can see each set of headphones listed under possible outputs within the ASIO4All driver (very handy), and yet selecting any of them STILL does not render an output signal. I’m genuinely at my wits end.
To be a little more precise, I’ll use my TOZO bluetooth headphones as an example. I connect them to my computer via bluetooth. I then test them using a media player song and a Youtube video. If both work fine, I then launch Cubase. I load up a simple MP3 track into an audio lane, and go into my I/O settings (both the Audio Connections and the Studio Setup). I select the driver I need (ASIO4All), and then go to the possible inputs and outputs. Nothing is visible, there are no options available to me except “Not Connected.” I can go into the Control Panel for ASIO4All and see every pair of headphones connected to the computer available for me to select, including my TOZO headphones as a stereo pair of headphones and a microphone input. I double and triple check the device I’m using is enabled and selected, and at the proper bit rate for the project. I return to the Studio Setup window and still have no options for connections. I physically cannot comprehend why if every single audio device I possess is discoverable, functional, and properly hooked up, why I cannot get Cubase to recognize it is there and output audio to it!? I’m genuinely about to refund the entire program and go with somebody else, because I’ve easily lost over 20 hours to this one issue I could have been tracking music to.
Thank you. I’m having the same trouble as OP and this worked for me.