Great example! I’m curious, do you think having more nuanced control of display scaling would help in this case?
Based on the broad hardware landscape of PC, Mac and hybrid users, there is a range of monitors and corresponding pixel densities, which could be over-simplified to around 100-200 PPI.
I think Cubase would greatly benefit from a UI scale dropdown menu in Settings that helps users dial in their experience to be legible and adaptive to their setup and preferred working style.
I very much agree with the core statements in this thread!
There are now a great many comments on this topic in this thread.
Very good and less good and some even off-topic (#rocket science ??)
So many that it is becoming confusing!
And so many that it would be too much for any Steinberg employee to take an essence from them.
In other words, I think it would make sense for the opener of this thread to write out an essence.
Perhaps no more than 20 … 25 crucial points.
You have to keep in mind that Steinberg can never please everyone!
There will ALWAYS be other points of view!
This essence then in a new thread.
Then I could imagine that these comments could make a difference.
Reduced Contrast and Legibility: Users report that the new flat design lacks sufficient contrast, making text and interface elements harder to read, especially for those with deteriorating eyesight. 
Monochromatic Design Issues: The shift to a more monochromatic color scheme has led to difficulties in distinguishing between different buttons and sections, slowing down workflow. 
Font Size and Weight: Concerns are raised about smaller and thinner fonts in the updated GUI, which strain readability. 
Lack of Visual Separation: The absence of clear borders and separators between interface elements contributes to a cluttered appearance, making it challenging to navigate the software efficiently. 
Customization Limitations: Users express a desire for more extensive customization options, including the ability to adjust font sizes, colors, and interface element styles to suit individual preferences. 
Control Room Interface Concerns: Specific feedback highlights that the redesigned Control Room interface in Cubase 14 is less intuitive and harder to use compared to previous versions. 
Mix Console Readability: The updated Mix Console is criticized for reduced readability, with users finding it difficult to read values such as fader levels and pan settings. 
Inconsistent Design Language: There is a perception that Cubase now contains multiple generations of GUI design, leading to inconsistencies across different parts of the software. 
Preference for Previous Versions: Some users prefer the GUI of Cubase 12, finding it more comfortable and efficient for their workflow compared to versions 13 and 14. 
Impact on Workflow: The GUI changes are reported to have made working with Cubase more tiring and stressful, negatively affecting user productivity and creativity. 
Calls for User Feedback Consideration: Users urge Steinberg to consider community feedback seriously and address the highlighted GUI issues in future updates. 
Suggestions for GUI Improvements: Proposals include reintroducing gradients, borders, and shadows to enhance visual clarity and depth, moving away from the overly flat design. 
Comparison with Other DAWs: Some users mention that other digital audio workstations (DAWs) have more user-friendly and coherent GUI designs, suggesting that Cubase could take inspiration from them. 
Desire for Skinnable Interface: There is interest in allowing Cubase to support custom skins or themes, enabling users to share and apply different visual styles according to their preferences. 
Concerns About Future GUI Direction: Apprehensions are expressed that further flattening of the GUI in future versions could exacerbate current usability issues. 
Need for Consistent Design Across All Elements: Users emphasize the importance of a unified design language throughout the application to avoid confusion and improve user experience. 
Accessibility Considerations: The current GUI design is seen as less accommodating to users with visual impairments, highlighting the need for accessibility improvements. 
Feedback on Specific GUI Elements: Detailed critiques are provided on elements like the playhead cursor and fader designs, suggesting that certain changes have reduced functionality and visibility. 
Community Mockups and Suggestions: Members of the community have created mockups proposing alternative GUI designs aimed at improving readability and usability. 
Request for Official Response: There is a strong desire for Steinberg to acknowledge these concerns and communicate their plans to address the GUI issues raised by the user community. 
Yes I do think so, I think Cubase needs to have scalability settings for specific parts of the application either in the preferences or directly in their window layout settings. Toolbars, Inspector Views, MixConsole Channel Sections, these are a few examples. I feel like changing monitor resolutions or using Windows scaling just eats up too much space overall, hence why I think some scalability options on some specific areas throughout the Cubase application is a better idea in general. I’m currently working on some scalability concept examples within Cubase, I don’t know how long until it will be finished and presented here though.
Here’s a new GUI example that I think can be improved. I think that the “Edit Channel Settings” window should be resizable and as it is resized, the EQ/Channel Strip section and the Faders should scale up in size with it.
I would personally prefer a full 0%-100% scalability range in smaller increments of +/-1%, +/- 5% or +/- 10% if it’s possible to do so instead of the density presets. However with the ever increasingly monitor resolution sizes / pixel density and technologies etc. I believe that to move forward into the future that applications must start to implement scalability within their applications, Cubase is no exception.
Yes and you can actually consider density and UI scale as two different things. So a roomy layout with small text could appeal to some folks, and a large text layout with compact spacing between elements could appeal to others.
You guys have been busy and are doing some real good work there. Respect for that! Especially Wavefunktion.
I am also looking forward to getting back to doing mockups, when I get some time. I like that we are back on track with creative feedback (sounding like a rapper now).
There has been an official responce from GUI team when Cubase 13 came out, in a similar thread that was locked by moderators. They promised to improve things. Alas no tangible changes has been made with v14.
My guess it’s because it painted Steinberg in a bad light for prospect buyers who may visit this forum before making purchase - many users were unhappy and upset about this flat grey-on-black visual mess with tiny fonts etc. that Cubase has become.
In the previous design, I like how the menu bar integrated into the header of the application. I think that wasting 1 row of space just for the project name is un-necessary.
In the previous design, I like how it has a brighter outline around the toolbar icons that gives it some visual separation and clarity.
In the previous design, I like the contrast separation in the text in the “Status Line” better.
In the new design, I like the window zones, window layout settings area much better than the previous design.
This is my proposal for how to improve the current toolbar design:
It feels like someone is intentionally sabotaging the advancement of the GUI… between that and the horrible decision to change the whole menu structure a few ids back…
I’m just waiting for another DAW to catch-up so I can bounce… literally//
I see your point about readability, and I agree — it’s crucial. But design is a balance of many elements, including functionality, usability, and yes, personal taste. We all have different preferences when it comes to color, layout, and style, and that’s what makes the process so complex. At the end of the day, it’s impossible to satisfy everyone, but that’s the nature of design, right?
The pre and post fader icons are the worst designs ever, I never remember what is what by looking at them, and eventually I memorized the function by the orange and blue colors.