Cubase 14 still has broken bounce and render in place for overlapping muted events

I am surprised this is not a bigger issue (identified in Cubase 13). Bounce and Render In Place are such critical functions, I thought everyone would use them to the extent where this issue was detected.
Now, it only applies where a muted event overlaps a non-muted event, and that muted event is selected as the active comp.

Cubase will ignore any active event in a comp if it is muted and instead take the overlapped non-muted event as the active comp.

See this example:

  1. Incorrect bounce/render result (default Cubase 13/14):

  2. Correct bounce/render result (I manipulated it so):

Big problem if Cubase can’t avoid ignoring the wish of the producer on such fundamental functions like bounce/render.

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Is the work around as ugly as I’m imagining (manually delete all non-muted overlaps)?

I’m on 12, so never saw this. It’s huge!

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Perhaps the result depends on render settings? Especially between “Dry” and “Channel Settings” options?

It should not, but perhaps that’s the case.

Yeah, it’s a terrible bug. Can catch someone off easily.

Tested this, unfortunately this isn’t the cause of the bug.

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Steinberg please take a look at this.

It is FUNDAMENTAL

I also had reported this multiple times, over multiple Cubase versions… last month, a Steinberg employee wrote back that they’re looking into fixing this in 14.0.20… let’s see

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Thanks for the info

I actually had this in 12 already as well… anyway, let’s hope they fix it.