I am still having performance issues with Cubase 8 with VSTi’s.
It’s
In particular, when I used Kontakt 5 and Halion Sonic SE and other VSTi’s in one project. With a few instruments, VST inserts, fx channels and sends, I run into issues very quickly that limit what I can do. I’ve pretty much had enough of this. Ok, my PC isn’t the best in the world, but it’s no slouch either. I just don’t get this problem with Sonar but I don’t enjoy using Sonar tbh.
It’s 2015 and these VSTi’s exist to be used and we should be able to use Kontakt & Halion Sonic with lots of instruments loaded without issue. If it can be done in Sonar…
From a musical point of view, it hinders workflow, and restricts creativity too. I don’t want to freeze tracks when I’m writing a piece with many parts.
And something on this has bugged me for a few weeks…
With some projects, I have set ‘Activate Multi Processing’ to OFF. The performance meter seems to stop registering usage then in Cubase 8 then. However, the sound changes, but I have not been able to identify what it is that is changing or happening in Cubase 8 when this is disabled. There seems to be less reverb but all the channels are on and working still in the mixer. There is a definite change in the sound, though.
My issues with Kontakt were specific to the Plugin Alliance plugins, once I removed those my Kontakt issues went away, since then Kontakt has been fine
Diff from above is I do not use Plugin Alliance plugins - hope you resolve this or someone can help must be frustrating.
one template I created uses around 4-6 instances of Kontakt with multiple instances of NI Session strings, Project Sam, Spitfire libraries x5 or more all having their own channels routed from Kontakt - multiple outs up to 16 for each instance of Kontakt, Garritan Orch, Omnisphere 16 out, Halion 16 outs and let’s just say over 6 other VIs, all with inserts loaded with at least a couple of effects on each one - it could go up to over 150+tracks if i add more- (i usually trim back the channel count)… in addition to group tracks, sidechained channels and effect tracks- not going to go through the whole thing.
just saying how much can be squeezed out of cubase for some … some get waaaay more out of cubase - i have seen 300 tracks etc. if I get an issue it’s usually plugin related.
I had no spike issues at all - then I was forced to reinstall Komplete and then from then onwards I’ve had spiking issues - so there’s clearly something very subtle (and presumably curable) going on here - I’ll be damned if I can find it.