Hello all cubase-lovers. I would really like to hear from you about your experiences and/or tips about the limiters included in cubase 9 pro. Yes, there are better 3rd party limiters but I really would like to learn about these and master them - I think it is worth the time.
I find that the documentation is severely lacking about these plugins. But I do think that these plugins do have potential if you compare the “price”, namely free with purchase of Cubase.
I have gotten very good results with them, (also bad) but I would like to know a little more why exactly. I do know how limiters work, but I am scratching my head a little with these, partially because there are three (4 sort of) of them, and some of the functions are not that clear either, even though I theoretically know what they do.
Limiters:
- Brickwall: No makeup-gain. Intersample detect clipping (IDC).
- Limiter: Make up gain and variable release. No IDC button."
- Maximizer: Two modes, Automatic gain, softclip, Variable release, RECOVER, and a mix button. No IDC buttons
- VST Dynamics: A set of plugins, including gate and compressor. Has softclip, no gain but level can be changed with the compressor, variable release, and no IDC button.
So, questions for both Steinberg and users:
- Which one do you use and for what?
- Do the other limiters have IDC even though there is no button for it? Do all the limiters “read ahead”?
- Why not have one limiter with ALL the functions, instead of 3 (eh,4)?
- Is the idea to work with several limiters to create a good track, if you need all the functions, i.e. gain and IDC?
- Why not include a dither in the limiters to save plugin-space?
Personally I always get the best result with the “standard limiter”. It is he most transparent in my mind, and creates the least artefacts (I am not talking about good ones). It obviously depends on the style of music. But what is the Maximizer really intended to do? How is it different, and what does the two modes really do besides adding two more buttons? Would be nice to know what is happening with the attack and release for example, etc.
I also find the maximizer the most destructive. It clips rather easily, and creates bad artefacts around 2-3 GR. Normally you don’t want more than than when putting it on the stereo-out, but I find most limiters do this better, handling more GR with little or no artefacts. On the maximizer it becomes obvious rather quickly.
Also, what is your experience with the recover button? I don’t really know what it is doing. I mean, it is “recovering” the “limiting” more when I turn the button to the right or left for example, and how is that different from release really? Is it like a variable “punch” button found on some limiters? I have not been able to “play around” enough to really get it.
I also find that I do way better with “classical mode” on the maximizer in terms of being transparent and GR than the “modern mode”. i.e. I get louder mixes without pumping and being obvious. But I think this is due to not really getting how it works. Again, I am sure music style matters. I generally write more acoustic sounding music and big orchestras. But when I write more electronic and commercial I find I get similar results - too much pumping, artefacts and less “maximazation” (lower volume) that is.
I like the idea of cubase being a fairly complete DAW without spending millions on 3rd party plugins. (well, I do spend millions on 3rd party Virtual Instruments…) And I love the integration of the plugins which speeds up workflow. I am also using 3rd party plugins. I also love the idea of getting the same results as someone who has spent over 2000 on a new fantastic limiter and compressor. Perhaps not totally possible, but near enough, and “good enough”.
Would love to hear what you have learned, what you know, and if there will be some updates about these plugins in the future. Especially explaining a little better what all these plugins do and what they are truly intended for. And integrating the limiters into fewer plugins would be good too.
Cheers!