Hi,
I wouldn’t expect that exporting in real time changes anything. If you don’t need it (e.g. external analog outboard gear) your usual way should be just fine.
Have you tried to bounce both audio events to bake in the changes you might have made by Vari Audio or any other processing? Do you still hear glitches afterwards in your mixdown?
You could also try “Flattening Realtime Processing” (Realtime should work just fine) before the mixdown:
This way we can narrow down potential culprits.
Could you also upload
- a screenshot of the split point and zoom in? Maybe we are barking at the wrong tree?
- a screenshot of the audio events as a whole that shows the little icons (they will tell if you applied time stretching, DOP etc)
Icons explained
I can understand that this bothers you not knowing where it’s coming from ![]()