I’m currently using the trial version for headphones and I understand the basics of it all. But I need to figure out if it’s for me or not before the trial expires.
Pardon the following circumstances round-up but it’s necessary for context:
My goal isn’t to become a professional artist to make money off of my work. Few people hear my music so far. I’m a soon to be 70 y.o. Person on a fixed Social Security/disability income just with a very serious music hobby. I picked up a guitar in my teens, so it didn’t start yesterday.
As shown in the two pics below, I have a very simple setup in my living-room/bedroom – you can see my kitchen in the shot showing the back of my monitors.
My near-field monitors are 5.25” Presonus Eris E5 2-Way. Headphones: basic AKG K240 Studio. Audio interface: Behringer U-Phoria UMC204HD 24-bit/192kHz. OS Windows 10.
Due to living at a local Housing Authority property for seniors and disabled people, I cannot do any apartment modification such as soundproofing and such. I also just don’t have that kind of money either.
But I want to get better at mixing and mastering just for the craft of it. So something like SoundID Reference could offset the poor room situation.
Yet I’m a bit confused on what purpose it would serve since in the end one has disable it as insert on one’s master bus when exporting a mix.
I’m including below screenshots of a few SoundID using an excerpt of the current chorus of a very rough project (I have a lot of clean up to do – it’s muddy, etc. but that’s not the point):
The examples are just to show the drastic difference in real-world environments in line with this:
“According to recent studies, over 85% of music streaming happens on mobile devices, with smartphones making up the bulk of this usage. Tablets, computers, and smart speakers are also common, but they tend to be used more for home listening or when higher-quality audio is preferred.”
As you can guess and see, such devices butcher even a full spectrum rough draft mix.
SoundID - Flat Target Average
SoundID - Headphones In-Ear Average
SoundID - Smartphone Average
SoundID - Cars - Car 1 (entry level, most common car audio system)
So…
1. How does one adjust one’s mixes/mastering to make one’s music at least listenable on such devices using SoundID Reference as a guide without having to do drastic changes to one’s overall mix?
2. I already fire up Cubase’s Mix6To2 on my master bus set to mono for occasional testing. Do I even need SoundID Reference, and if so what does it offer over a simple mono bus test?
Again, all this in context of my situation. I’m not trying to become the next Alan Parsons, I just want my stuff to sound reasonably acceptable even on tinny smartphone speakers. ![]()
Thanks.






