We’re using Nuendo 11 on a game sound design project at the moment and the Cycle Marker Export Range - combined with the new flexible stem export options - is an incredible thing. It allows you iterate globally, batch exporting hundreds of sounds painlessly. There’s just a couple of additions to the Cycle Marker Export functionality that would make a project of this scale so much more efficient.
We have almost 700 Cycle Markers in our master session, one for each asset in the game. If we make a change to a set of sounds and need to re-export, we need to scroll down through hundreds of Cycle Markers in the Export Range pane to manually find the ones we need, unchecking the markers we last exported, and checking the ones we want to export.
I think three simple things could improve this process dramatically:
- A Cycle Marker search box (this is the big one, and already exists for busses)
- A ‘Select All’ checkbox
- A ‘Select None’ checkbox
The export capabilities of Cubase/Nuendo are already, for me, far beyond what other DAWs offer and perfect for this kind of project. I think these changes would make it even better.