Delay compensation issue

Hi,

I’ve just made the shift from Wavelab to Cubase for my audio processing work mastering projects.
The reason for the shift is that I just bought the Nektar cs12, and it comes with integration with cubase, but not wavelab.

However, today I noticed a strange behaviour. I was mastering an album, and upon rendering I noticed the start of some songs were cut by quite a few illiseconds. (I didn’t check how many)
In a few songs this was enough to cut of the first transient of a track as the mixer has sendt me the songs without any lead-in.

I figure this will be due to using high latency eq plugin such as the fabfilter q4 in linear phase on highest quality.

whats the best way to deal with this?

I compensated by moving all files a couple of bars and exporting them from a bar or two before the file, but surely there is some way of cubase compensating for this during rendering?

Thanks,

Frode

Try toggling the “Constrain Delay Compensation” icon in the very lower left corner:

But that will disable plugins with higher latency. I don’t see how that is useful, as the sound will change as a consequence.

Cubase will compensate for latency of plugins just fine, except in cases maybe where a plugin reports a wrong latency. I cannot say whether that is the case here, but if a plugin reported a higher latency than it actually used, it might explain the results here. This could be tested by disabling the plugin one by one and re-exporting.

I don’t think there is anything Cubase can do about it, and the workaround would be to leave a little room around the audio event, as OP did.

@frodebass I don’t know how you organized your project, but you could e.g. create a cycle marker for each file, and make it just a little bit bigger than the event itself. If you name those markers, you can also do the export by cycle markers and have each file named by the cycle marker.