Detection Filter / Intelligent Detection for Hitpoints

Hey there,

I just thought, as i was editing hitpoints for sample replacement on acoustic drums, that it would be such a immense time saver if there was some kind of filtering before the detection algorithm, so that one could, for example, focus the detection on the fundamental of the snare or tom in question.

Maybe even an intelligent detection, which automatically adapts to a given instrument or shell specified by the engineer? I think that that would level up the workflow immensely for many people working with sample replacement :smiley:

Also, maybe something like that could make the algorithm which detects the strength of each hit to translate to Midi more accurate, as in my case the hit Velocitys are all over the place quite often.

Cheers!

It would be nice to be able to generate from hitpoints on a guitar track midi for drum and bass…May be it exists ?
I know we could generate midi from audio but it’s often generating to much notes out of range for these instruments.