Direct offline processing behaviour

This feature is very powerfull and usefull.
But i have noticed something strange about the tail range extension.
I have an audio region selected, i put a delay on it, with 0ms for range and tail extension, the delay end at the selection end, normal. I increase the tail size, and nothing change, the delay still end at the extension’s end.
Now if i put the tail extension before applying the delay effect, the delay will continue as expected, but if you i change the tail to 0ms, the rendered audio still have a tail after the selection.
Does the range and tail function have to be set before applying a process ?

I believe this has been logged as a bug. Stay tuned … hopefully sorted soonish.

Ok, thanks :wink: