Drumreplacer

I don’t have it yet, but:

Slice the wave, create midi, Done.

Replacing the kick:
Mute all midi notes
Mute the Kick slices and Unmute the corresponding midi notes
Route the midi Track to your prefered sampler and load the kick you want that is triggered by that midi Note.
…seconds… And Way more flexible than any unreliable realtime drum replacer… Imho

Or, without a Vst, but your Kick As audio Event:

Slice, create Groove Template.
Mute the kick slice. Move your Kick audio Event groove quantized to the source Kick Note position.

Xfade, if necessary. Done.

I think I got it. But the groove template…hmm I know how to choose “create groove template from hitpoints” But how do my kick wave event imported to the project align to the groove template? i should mute the kick i dont want and insert the new one somehow? Excause my bad english.